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==Kith Mechanics== ===Affinity=== Nature ===Birthrights=== ====Dark Appetite==== River Hags can eat anything. Full stop. Their horrific jagged teeth are hard as metal and their digestive systems are best left up to the imagination. A cross between a shark and a Kithain garbage disposal, river hags can eat anything they can put their mouth around, and chew larger objects down into smaller pieces to ingest. Tough or toxic materials (waste products, jagged metal, wood, etc.) take a point of Glamour to keep down. River hags prefer meat, animal or human, but once the hunger gets going, they will eat anything. Do not ever place anything in front of a river hags’ mouth you wouldn’t mind losing. Should a river hag attempt to use her Birthright in combat, the player must spend a point of Glamour. The base damage for the bite is Strength + 2 (difficulty 5). A river hag may also try to sever a limb in a fight, which requires five successes on a Dexterity + Brawl roll (difficulty 8), or three successes if the victim has already been grappled. If successful, the attack inflicts a minimum of three health levels of damage in addition to any damage rolled, and the river hag comes away with a mid-fight snack. ====Into the Depths==== A river hag may submerge underwater and breathe indefinitely. <ref>Do we want to add something about posing as someone beautiful as mentioned in Appearance?</ref> ===Frailty=== ====Tied To the River==== A river hag may leave her river and use cantrips to hide her appearance to walk among other fae and mortals. However, she may not be away from her river for more than a week. After one week, the hag must return and immerse immediately in the water, or else wither up at a rate of one aggravated damage per day (that cannot be healed outside of the hag’s river).
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