Staff Hype for Game 2: Ordinary World
Staff Hype for Game 2: Ordinary World
Share your ST love! Was there a scene you loved? An NPC you couldn't get enough of? A ruling that impressed you? Our staff sustains itself on applause (or at least Xenia does), so please let us know what you enjoyed most about game in this post!
Σκιάς όναρ άνθρωπος - Pindar
Re: Staff Hype for Game 2: Ordinary World
I need you to know that all of my grumpiness toward THE SURVIVOR was purely IC because out of character I love that NPC so much!!!!
Elissa of Carthage - Silent Strider kinfolk
“Death is the wish of some, the relief of many, and the end of all” – Lucius Annaeus Seneca
“Death is the wish of some, the relief of many, and the end of all” – Lucius Annaeus Seneca
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- Rank: Cliath
- Breed: Homid
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- Auspice: Philodox
Re: Staff Hype for Game 2: Ordinary World
I had an absolute blast at game, and there is so much to say but I will try to keep it brief so that you don't have to read through full paragraphs.
Des: Witnessing the challenges at Champion's Point was fascinating and made for a really interesting test for combat. Everyone who came to watch or participate seemed deeply involved with the challengers and their abilities and I am VERY excited to return for more of this.
Chrys: The way that the Survivor was portrayed absolutely made my entire night, and it also got everyone deep in conversation about preferences and opinions on each of the totems. I don't think I've ever seen a group that deeply invested in selecting a totem until tonight, and it is absolutely because the Survivor was so interesting to talk about, interact with, and brought several considerations up.
Travis: I don't know if you intended this, but right before my character was about to talk to Hermes, Hermes was on his way out and I almost missed you. Whether or not it was intentional, it really felt like I was chasing after the God of Travel at the very last minute.
Des: Witnessing the challenges at Champion's Point was fascinating and made for a really interesting test for combat. Everyone who came to watch or participate seemed deeply involved with the challengers and their abilities and I am VERY excited to return for more of this.
Chrys: The way that the Survivor was portrayed absolutely made my entire night, and it also got everyone deep in conversation about preferences and opinions on each of the totems. I don't think I've ever seen a group that deeply invested in selecting a totem until tonight, and it is absolutely because the Survivor was so interesting to talk about, interact with, and brought several considerations up.
Travis: I don't know if you intended this, but right before my character was about to talk to Hermes, Hermes was on his way out and I almost missed you. Whether or not it was intentional, it really felt like I was chasing after the God of Travel at the very last minute.
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Re: Staff Hype for Game 2: Ordinary World
I'll start by saying the whole staff has been amazing so far. This has been a great start to game and an intriguing way about dealing with what Sept bureaucracy is. This has been an excellent job of navigating the whole start of game thing, and I really look forward to the results as you work on moving story forward. I just want you **ALL** to know that I see the work you're putting in, and appreciate the heck out of you for it.
That said, a couple shout outs from this game in particular:
Chrys - There was so much you were organizing and pushing with the Mother Death NPC, and despite those challenges remained true to the NPC's motivations. This has been a really excellent job of some very difficult IC cat herding. This has been MVP level work you've been putting in and I appreciate it.
Jono - it was a short interaction, but I really enjoyed your portrayal of the East Wind. It was just enough of a back and forth to feel meaningful, but not make me feel like I was hogging face time with an important Spirit NPC. Really top shelf spirit portrayal here.
That said, a couple shout outs from this game in particular:
Chrys - There was so much you were organizing and pushing with the Mother Death NPC, and despite those challenges remained true to the NPC's motivations. This has been a really excellent job of some very difficult IC cat herding. This has been MVP level work you've been putting in and I appreciate it.
Jono - it was a short interaction, but I really enjoyed your portrayal of the East Wind. It was just enough of a back and forth to feel meaningful, but not make me feel like I was hogging face time with an important Spirit NPC. Really top shelf spirit portrayal here.
- The.Audacity
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Re: Staff Hype for Game 2: Ordinary World
I had an amazing time - thank you all for the hard work you've been putting in, it shows in a huge way! <3
Mêkôn "Valliant Restraint"
Fostern | Lupus | Child of Gaia | Eclipse-born (Ahroun-Ragabash)
Wyrmfoe of the Font of Equilibrium | Citizen of The Burning Heart
Obvious Merits: Supporter, Enchanting Feature (Voice)
Obvious Flaws: Poor Taste, Bad Liar, Illiterate
Pronouns: They/She/He (in order of preference)
Fostern | Lupus | Child of Gaia | Eclipse-born (Ahroun-Ragabash)
Wyrmfoe of the Font of Equilibrium | Citizen of The Burning Heart
Obvious Merits: Supporter, Enchanting Feature (Voice)
Obvious Flaws: Poor Taste, Bad Liar, Illiterate
Pronouns: They/She/He (in order of preference)
- Janya
- Posts: 51
- Joined: Thu Dec 16, 2021 12:54 pm
- Rank: Athro
- Breed: Lupus
- Tribe: Silver Fang
- Auspice: Galliard
Re: Staff Hype for Game 2: Ordinary World
Major fan of the SURVIVOR. He was the only one who seemed happy to do what he does.
Aristeides "Mooncaller"
Athro | Lupus | Silver Fang | Galliard
Keeper of the Land of the Fount of Equilibrium | Member of The Steps of Fate
Obvious Merits: Moontouched, Striking Looks, Established Respect
Obvious Flaws: Uncanny
Athro | Lupus | Silver Fang | Galliard
Keeper of the Land of the Fount of Equilibrium | Member of The Steps of Fate
Obvious Merits: Moontouched, Striking Looks, Established Respect
Obvious Flaws: Uncanny
- Zana of Ionia
- Posts: 29
- Joined: Thu Mar 17, 2022 1:43 am
- Rank: Adren
- Breed: Homid
- Tribe: Child of Gaia
- Auspice: Galliard
Re: Staff Hype for Game 2: Ordinary World
I had an amazing scene with Mother Death at the beginning of game about challenging for positions as a packless adren. It was a great scene.
Zana of Ionia
Adren | Homid | Childern of Gaia | Galliard
Member of The Burning Heart
Obvious Merits: Beauty of Aphrodite, Striking Looks,
Obvious Flaws: Uncanny, Eerie Presence (Aegean Blue Eyes), Eerie Presence (Unearthly scent of flowers)
Nobody is mad enough to choose war whilst there is peace. During times of peace, the sons bury their fathers, but in war it is the fathers who send their sons to the grave.
― Herodotus
Adren | Homid | Childern of Gaia | Galliard
Member of The Burning Heart
Obvious Merits: Beauty of Aphrodite, Striking Looks,
Obvious Flaws: Uncanny, Eerie Presence (Aegean Blue Eyes), Eerie Presence (Unearthly scent of flowers)
Nobody is mad enough to choose war whilst there is peace. During times of peace, the sons bury their fathers, but in war it is the fathers who send their sons to the grave.
― Herodotus
- Hodosian
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Re: Staff Hype for Game 2: Ordinary World
I am shocked. SHOCKED! The Survivor is not our Sept totem.
All the ritual scenes were amazing!
All the ritual scenes were amazing!
Because it is so clear, it takes a longer time to realize it. If you immediately know the candlelight is fire, then the meal was cooked a long time ago.
Re: Staff Hype for Game 2: Ordinary World
Chrys - I loved (and feared) Mother Death in equal measures.